MAKING THE METAVERSE ACCESSIBLE

We help with integrating virtual rooms into your organisation.

What We Do

We help organizations turn the “Metaverse” from a buzzword into a set of practical, measurable use cases. Instead of building generic virtual worlds, we design small, focused environments that improve how people learn, collaborate, and meet customers.

Among others, we offer three proven business use cases:
Immersive Learning & Simulation – Turn lessons into places.
Co-Presence at Work – Decision rooms, not office cosplay.
Events That Don’t End – Stretch 3 days into 90.

All experiences run in a browser and can be integrated into your existing tools and workflows.

Immersive Learning & Simulation

Turn lessons into places. One room per skill. Practice, repeat, remember—no headset required. Measure time-to-competency and error rates.

We help you transform critical trainings (onboarding, safety, equipment, customer dialogs) into compact 3D practice rooms. One room per skill, short scenarios, clear feedback, and easy retries. Learners enter via link, train in realistic situations, make safe mistakes, and build confidence.

Co-Presence at Work

Decision rooms, not office cosplay. Standups in 12 minutes; design reviews that end in a choice. Track decision latency and follow-up rates.

We replace “just another video call” with decision rooms—virtual spaces built specifically for standups, reviews, steering meetings, or incident response. The room guides the group from context to options to visible decisions and actions.

Events That Don’t End

Stretch 3 days into 90. Hall, expo, networking lounge, office hours, annotated replays. Reduce tumbleweeds; warm more leads.

We turn your conference, expo, or launch event into a persistent browser-based venue. A welcoming hall, expo area, networking lounge, office-hours rooms, and a replay theatre with annotated sessions—all available for 60–90 days after the “live” event.