Co-Presence at Work

Decision rooms, not office cosplay. Standups in 12 minutes; design reviews that end in a choice. Track decision latency and follow-up rates.

Most remote collaboration still copies the old office: endless video calls, shared screens, and “we’ll decide later.” Co-Presence at Work focuses on what actually matters: decisions, not digital chairs and desks. We help you create decision rooms in a virtual world—spaces built for standups, design reviews, incident response, or steering committees. Each room is structured around clear inputs, a shared view of work, and a visible decision log. You’ll measure decision latency, follow-up rates, and meeting time. Less noise, more outcomes. The result: fewer calls, shorter sessions, and a traceable path from discussion to decision.


Consulting Offer: Co-Presence at Work

What this consulting offer is about

This offer is for teams and organizations that are tired of remote work feeling like “meetings all the way down.” The problem is not that you’re distributed; it’s that your tools are optimized for talking, not deciding.

We use browser-based 3D spaces to create decision rooms: lightweight virtual environments your team can enter via link where:

  • Everyone sees the same boards, timelines, and options.

  • The room itself guides the group from context → options → decision → follow-up.

  • Decisions and actions are recorded, visible, and easy to revisit.

The focus is not on avatars and gadgets for their own sake, but on clarity and flow.


Phase 1: Meeting & Decision Audit

Goal: Understand where decisions get stuck today and identify the best candidate processes for decision rooms.

Typical activities:

  • Kick-off workshop (2–3 hours) with key stakeholders (team leads, product owners, project managers).

  • Quick inventory of recurring meetings:

    • Standups / check-ins

    • Design or architecture reviews

    • Project steering / portfolio boards

    • Incident / escalation reviews

  • For 2–3 of these formats, we look at:

    • Purpose (information, alignment, decision?)

    • Typical pain points (too long, no decision, no follow-up)

    • Existing tools (Jira, Miro, PowerPoint, etc.)

We then select one primary use case for the pilot, for example:

  • Weekly product review where features are accepted or rejected.

  • Monthly steering meeting where projects get green/yellow/red status and funding decisions.

  • Incident review where root causes and corrective actions must be agreed.

Deliverable:
Meeting & Decision Audit summary (2–3 pages) with:

  • Current pain points

  • Chosen pilot format

  • Initial metrics: decision latency (from first discussion to final decision), follow-up completion rate, meeting duration


Phase 2: Decision Room Design

Goal: Turn your chosen meeting format into a structured decision flow inside a virtual room.

Typical activities:

  • 1–2 short sessions with meeting owners (60–90 minutes each) to unpack:

    • What information people need before they can decide

    • Which options they usually compare

    • Constraints and decision criteria

  • Design a standard decision script for the room, e.g.:

    1. Context wall: goals, status, constraints

    2. Options wall: proposals, mockups, scenarios

    3. Risks & trade-offs: key uncertainties, dependencies

    4. Decision corner: “We choose X because of Y, under conditions Z”

    5. Action wall: owners, deadlines, next check-in

  • Map your existing tools into the room:

    • Ticket boards or roadmaps as 3D panels or embedded views

    • Links to documents and prototypes

    • Simple voting or prioritization mechanics (e.g. placing markers, tokens, or colored tags)

The emphasis: participants should see the entire decision context at once without juggling a dozen windows.

Deliverables:

  • Decision Room concept document with:

    • Flow from entering the room to leaving with a decision

    • Visual layout (zones/walls and what goes where)

    • Roles (facilitator, decision owner, contributors)

  • List of required integrations/assets (screenshots, boards, diagrams).


Phase 3: Technical Setup & Integration

Goal: Make access and use as frictionless as possible.

Typical activities:

  • Short technical alignment with IT:

    • Browser support, authentication, access from home office/VPN

    • Basic security and logging expectations

  • Set up the virtual decision room in a browser-based 3D platform:

    • Room layout based on the design

    • Entry instructions (how to move, how to interact)

    • Fixed areas for context, options, decisions, and actions

  • Configure simple data capture:

    • Basic logging of sessions (date, participants)

    • Storing decisions and action lists (e.g. exportable as text or CSV)

Deliverables:

  • A functioning decision room accessible via link

  • Short “how to enter & navigate” guide for participants


Phase 4: Pilot Sessions & Facilitation Coaching

Goal: Run real decision meetings in the room and support your facilitators.

Typical activities:

  • Design a pilot plan (e.g. next 4 weeks):

    • Which meetings will take place in the decision room

    • Which facilitators and teams are involved

  • Train facilitators (60–90 minutes):

    • How to prepare the room before a meeting

    • How to guide the group through the decision flow

    • How to capture decisions and actions visibly

  • Attend 2–3 key sessions (remotely) as observers/co-facilitators to:

    • Help with technical issues

    • Suggest on-the-fly tweaks in facilitation (e.g. when to pause, recap, or vote)

  • Collect data:

    • Actual meeting duration

    • Was a decision made? In what form?

    • How clearly were follow-up actions assigned?

    • Reactions from participants (“felt clearer/fuzzier than usual”)

Deliverables:

  • Brief notes from pilot sessions (what worked, what didn’t)

  • Updated facilitator checklist for preparing and running meetings in the room


Phase 5: Evaluation, Refinement & Scale-Up

Goal: Decide whether to expand use and refine the room format.

Typical activities:

  • Evaluation workshop (2–3 hours) with meeting owners and selected participants:

    • Compare pilot meetings with previous ones (duration, clarity, decisions).

    • Review metrics:

      • Decision latency (did decisions get made earlier in the process?)

      • Follow-up rate (how many action items were completed by next meeting?)

      • Subjective clarity (short survey or quick voting)

  • Identify improvements in three areas:

    1. Room layout & visuals – Are key elements easy to find?

    2. Facilitation – Where did people get lost or side-tracked?

    3. Integration – Are there tools that should be better linked or visualized?

  • Implement a small round of practical tweaks (low effort, high impact).

  • Build a scale-up plan for 3–6 months:

    • Extend the decision room pattern to other meeting formats (e.g. quarterly planning, cross-team alignment).

    • Decide where co-presence adds real value vs. where a simple call is enough.

    • Plan small internal training for additional facilitators.

Deliverables:

  • Evaluation summary and recommendations

  • Scale-up plan (who, what type of meetings, rough timeline)


Rough Effort Estimation (Consulting & Implementation Hours)

For one primary decision room and pilot (one key meeting format, one or two teams):

  • Phase 1 – Meeting & Decision Audit: 6–8 hours

  • Phase 2 – Decision Room Design: 12–18 hours

  • Phase 3 – Technical Setup & Integration: 10–14 hours

  • Phase 4 – Pilot Sessions & Facilitation Coaching: 12–18 hours

  • Phase 5 – Evaluation & Scale-Up Planning: 8–12 hours

Total (approx.): 48–70 hours

The final effort depends on:

  • Number and complexity of tools to integrate

  • How many pilot sessions you want us to support live

  • How much internal capacity you have for configuration and content preparation